PRACTICE TABLE
Take your seat. Read the table. Make your move.
Up to six players. Sharp rivals. One goal: don’t be last.
Choose your table
Pick 2–6 players. Up to three rounds each day.
A rival wants your cards.
Accept and all your remaining cards move to them; you finish the round.
Surrender this round?
The remaining rival wins this round. You stay at the table and can start a new round.
Shuffling the deck…
Your hand
Request CardsTake the full remaining hand from the nearest active rival on either side.